21 April 2013

*WARNING* (I stole this Post)

I stole the following post from this blog.


It's a great post. Read it in its entirety. It explains exactly why the Mac OS is not a productive OS. It's basically identical to what I've been meaning to write, but written much better than the draft I put together. He claims that both platforms are equal, but I would disagree with that claim. I think this article shows a lot of reasons why not to go with a mac. Here we go:



The only reason the myth of Macs (yes, it’s a myth) being better at “design things” exists is because as we all know, the Apple corporation was the first to make real headway in the personal computing market. They were the first to introduce a GUI that anyone recognized (though technically the Xerox Alto was the first to have a GUI, but the “Macintosh” introduced in 1984 was the first real commercial success), and programs/software that actually looked somewhat nice. That is to say, it was not monochromatic green text on a black screen. Back then (we’re talking like circa the early 80’s), if you wanted to compute and make things, you pretty much had basic drawing applications, and lame attempts at “desktop publishing” on Apple computers (see also: MacPaint), and essentially number computing and mathematical calculating on PC’s.
Though to be truthful “PC” means personal computer, so technically pretty much any computer you can buy (IBM PC or Mac) is a PC. But whatever, I’ll just call the one Mac and the other PC to avoid confusion.

Anyway, due to this initial distinction between PC’s as data-number-financial-etc machines, and Mac’s as pretty-functional-fun-designerly-etc machines, it was assumed that Mac’s were for fun, creative people making pretty things like design and art, and PC’s were for stodgy accountants that needed to compile sales figures. It is that distinction, made in the 1980’s mind you, that makes up essentially the entire basis of the “Macs are better at design than PCs” argument that we hear so often today. Just look at the recent Mac ads: Cool young guy who says “Dude” a lot represents Mac, old accountant-looking guy with nasal voice represents an PC. Wow, brilliant marketing. In actuality, it doesn’t really matter what you use to design, since it’s the designer that makes the design, not the computer. All you really need to do is pick whichever you work on best, and most efficiently.
But beyond that, let me go on as to just why it’s such an inaccurate statement. With the introduction of Windows in 1985, the Macintosh was no longer the only “pretty” looking computer. Naturally more software cropped up, and both machines had the capabilities to do the same things; and so the race to dominate the market began. Ultimately Microsoft and Windows won out, as is known by their much larger market share both then and now, but let’s get to how this affects design.